I specialize in gameplay programming and narrative design/writing, with experience working both independently and in collaborative teams. Beyond that, I also have additional skills in game design, level design, and other facets of game development. Cafe:Re Funeral for the Internet Malisense How to Stop Astral Projectionists From Invading Your Astral Plane 2025 Shape Up Robot Become Human Supernovae One-on-One Spring of Rebirth Undying Cold T-30Seconds Quabian Quest Battle Guitar Strummer