I specialize in gameplay programming and narrative design/writing, with experience working both independently and in collaborative teams. Beyond that, I also have additional skills in game design, level design, and other facets of game development. Nudge After Eve Food Webs Game Reclaim Cafe:Re Funeral for the Internet Shape Up 2025 Robot Become Human Malisense How to Stop Astral Projectionists From Invading Your Astral Plane Supernovae One-on-One Spring of Rebirth Undying Cold T-30Seconds Battle Guitar Strummer